Off Topic — HabitableZone

Off Topic » in reply to Re: It doesn't take an hour to render a frame

Re: I'm using Truespace 2.0 on a Celeron 500 MHz

My animation of a single sphere with a texture map on its surface was composed of 80 frames, and each took on average 4 seconds to render, while the completed animation was only a couple seconds long. I don't recall if I was using ray-tracing or not, but there are a few rendering options that can really bog down a computer. Adding more objects to the scene might be one of the things that bogs it down. I don't know because I'm a rookie.

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