shortcut
Create a complex topo surface, or multiple models depending on how many views you want to show. Then paint the various facets with texture maps. You don't have to create individual extrusions for each striation if all that is required is to paint a cross-section with a banded bitmap with each band having a different color. I mean, all you ever see of the 3-dimensional solid is a 2-dimensional projection on your screen anyway.
